From f300879312466f4851300e301f551e3ce9d8bc58 Mon Sep 17 00:00:00 2001 From: Wesley28w Date: Tue, 21 Apr 2026 07:19:23 -0700 Subject: [PATCH] pull shuttle over --- .../frc/robot/constants/ShuttleInterpolation.java | 11 +++++------ 1 file changed, 5 insertions(+), 6 deletions(-) diff --git a/src/main/java/frc/robot/constants/ShuttleInterpolation.java b/src/main/java/frc/robot/constants/ShuttleInterpolation.java index 3d8074e..4ba1a7b 100644 --- a/src/main/java/frc/robot/constants/ShuttleInterpolation.java +++ b/src/main/java/frc/robot/constants/ShuttleInterpolation.java @@ -19,13 +19,12 @@ public class ShuttleInterpolation { // we can be less aggressive: y = 0.65 * (1.34959x + 9.79618) // will likely be this that requires tuning. shooterVelocityMap.put(0.0, 9.0); - shooterVelocityMap.put(4.0, 12.8); - shooterVelocityMap.put(7.6, 19.0); - shooterVelocityMap.put(11.4, 28.1); // was 25.2 before - shooterVelocityMap.put(16.54, 44.8); // untested + shooterVelocityMap.put(4.0, 12.0 * 1.3); // tuned by wesley + shooterVelocityMap.put(8.0, 22.0 * 1.075); // tuned by wesley + shooterVelocityMap.put(16.5, 70.0); // tuned by taren // always shoot at low angle to ground. - newHoodMap.put(0.0, 60.0); - newHoodMap.put(27.99, 60.0); + newHoodMap.put(0.0, 55.0); // min angle (w/ 0.5 deg buffer) + newHoodMap.put(27.99, 55.0); // min angle (w/ 0.5 deg buffer) } } -- 2.39.5